Saturday, 21 February 2015

Storage Classes in C

A storage class defines the scope (visibility) and life-time of variables and/or functions within a C Program. These specifiers precede the type that they modify. There are the following storage classes, which can be used in a C Program
  • auto
  • register
  • static
  • extern

The auto Storage Class

The auto storage class is the default storage class for all local variables.
{
   int mount;
   auto int month;
}
The example above defines two variables with the same storage class, auto can only be used within functions, i.e., local variables.

The register Storage Class

The register storage class is used to define local variables that should be stored in a register instead of RAM. This means that the variable has a maximum size equal to the register size (usually one word) and can't have the unary '&' operator applied to it (as it does not have a memory location).
{
   register int  miles;
}
The register should only be used for variables that require quick access such as counters. It should also be noted that defining 'register' does not mean that the variable will be stored in a register. It means that it MIGHT be stored in a register depending on hardware and implementation restrictions.

The static Storage Class

The static storage class instructs the compiler to keep a local variable in existence during the life-time of the program instead of creating and destroying it each time it comes into and goes out of scope. Therefore, making local variables static allows them to maintain their values between function calls.
The static modifier may also be applied to global variables. When this is done, it causes that variable's scope to be restricted to the file in which it is declared.
In C programming, when static is used on a class data member, it causes only one copy of that member to be shared by all objects of its class.
#include <stdio.h>
 
/* function declaration */
void func(void);
 
static int count = 5; /* global variable */
 
main()
{
   while(count--)
   {
      func();
   }
   return 0;
}
/* function definition */
void func( void )
{
   static int i = 5; /* local static variable */
   i++;

   printf("i is %d and count is %d\n", i, count);
}
You may not understand this example at this time because I have used function and global variables, which I have not explained so far. So for now let us proceed even if you do not understand it completely. When the above code is compiled and executed, it produces the following result:
i is 6 and count is 4
i is 7 and count is 3
i is 8 and count is 2
i is 9 and count is 1
i is 10 and count is 0

The extern Storage Class

The extern storage class is used to give a reference of a global variable that is visible to ALL the program files. When you use 'extern', the variable cannot be initialized as all it does is point the variable name at a storage location that has been previously defined.
When you have multiple files and you define a global variable or function, which will be used in other files also, then extern will be used in another file to give reference of defined variable or function. Just for understanding, extern is used to declare a global variable or function in another file.
The extern modifier is most commonly used when there are two or more files sharing the same global variables or functions as explained below.
First File: main.c
#include <stdio.h>
 
int count ;
extern void write_extern();
 
main()
{
   count = 5;
   write_extern();
}
Second File: support.c
#include <stdio.h>
 
extern int count;
 
void write_extern(void)
{
   printf("count is %d\n", count);
}
Here, extern keyword is being used to declare count in the second file where as it has its definition in the first file, main.c. Now, compile these two files as follows:
 $gcc main.c support.c
This will produce a.out executable program, when this program is executed, it produces the following result:
5

Friday, 20 February 2015

Constants in C

Defining Constants

There are two simple ways in C to define constants:
  1. Using #define preprocessor.
  2. Using const keyword.

The #define Preprocessor

Following is the form to use #define preprocessor to define a constant:
#define identifier value
Following example explains it in detail:
#include <stdio.h>

#define LENGTH 10   
#define WIDTH  5
#define NEWLINE '\n'

int main()
{

   int area;  
  
   area = LENGTH * WIDTH;
   printf("value of area : %d", area);
   printf("%c", NEWLINE);

   return 0;
}
When the above code is compiled and executed, it produces the following result:
value of area : 50

The const Keyword

You can use const prefix to declare constants with a specific type as follows:
const type variable = value;
Following example explains it in detail:
#include <stdio.h>

int main()
{
   const int  LENGTH = 10;
   const int  WIDTH  = 5;
   const char NEWLINE = '\n';
   int area;  
   
   area = LENGTH * WIDTH;
   printf("value of area : %d", area);
   printf("%c", NEWLINE);

   return 0;
}
When the above code is compiled and executed, it produces the following result:
value of area : 50
Note that it is a good programming practice to define constants in CAPITALS.

Character constants in C

Character constants

Character literals are enclosed in single quotes, e.g., 'x' and can be stored in a simple variable of chartype.
A character literal can be a plain character (e.g., 'x'), an escape sequence (e.g., '\t'), or a universal character (e.g., '\u02C0').
There are certain characters in C when they are preceded by a backslash they will have special meaning and they are used to represent like newline (\n) or tab (\t). Here, you have a list of some of such escape sequence codes:
Escape sequenceMeaning
\\\ character
\'' character
\"" character
\?? character
\aAlert or bell
\bBackspace
\fForm feed
\nNewline
\rCarriage return
\tHorizontal tab
\vVertical tab
\oooOctal number of one to three digits
\xhh . . .Hexadecimal number of one or more digits
Following is the example to show few escape sequence characters:
#include <stdio.h>

int main()
{
   printf("Hello\tWorld\n\n");

   return 0;
}
When the above code is compiled and executed, it produces the following result:
Hello   World

Floating points And String Literals in C

Floating-point literals:

A floating-point literal has an integer part, a decimal point, a fractional part, and an exponent part. You can represent floating point literals either in decimal form or exponential form.
While representing using decimal form, you must include the decimal point, the exponent, or both and while representing using exponential form, you must include the integer part, the fractional part, or both. The signed exponent is introduced by e or E.
Here are some examples of floating-point literals:
3.14159       /* Legal */
314159E-5L    /* Legal */
510E          /* Illegal: incomplete exponent */
210f          /* Illegal: no decimal or exponent */
.e55          /* Illegal: missing integer or fraction */

String literals:

String literals or constants are enclosed in double quotes "". A string contains characters that are similar to character literals: plain characters, escape sequences, and universal characters.
You can break a long line into multiple lines using string literals and separating them using whitespaces.
Here are some examples of string literals. All the three forms are identical strings.
"hello, dear"

"hello, \

dear"

"hello, " "d" "ear"

Integer literals in C


An integer literal can be a decimal, octal, or hexadecimal constant. A prefix specifies the base or radix: 0x or 0X for hexadecimal, 0 for octal, and nothing for decimal.
An integer literal can also have a suffix that is a combination of U and L, for unsigned and long, respectively. The suffix can be uppercase or lowercase and can be in any order.
Here are some examples of integer literals:
212         /* Legal */
215u        /* Legal */
0xFeeL      /* Legal */
078         /* Illegal: 8 is not an octal digit */
032UU       /* Illegal: cannot repeat a suffix */
Following are other examples of various type of Integer literals:
85         /* decimal */
0213       /* octal */
0x4b       /* hexadecimal */
30         /* int */
30u        /* unsigned int */
30l        /* long */
30ul       /* unsigned long */

Variable in C

A variable is nothing but a name given to a storage area that our programs can manipulate. Each variable in C has a specific type, which determines the size and layout of the variable's memory; the range of values that can be stored within that memory; and the set of operations that can be applied to the variable.
The name of a variable can be composed of letters, digits, and the underscore character. It must begin with either a letter or an underscore. Upper and lowercase letters are distinct because C is case-sensitive. Based on the basic types explained in previous chapter, there will be the following basic variable types:
TypeDescription
charTypically a single octet(one byte). This is an integer type.
intThe most natural size of integer for the machine.
floatA single-precision floating point value.
doubleA double-precision floating point value.
voidRepresents the absence of type.

Types Of Variable:

1).Variable Definition in C 

A variable definition means to tell the compiler where and how much to create the storage for the variable. A variable definition specifies a data type and contains a list of one or more variables of that type as follows:
type variable_list;
Here, type must be a valid C data type including char, w_char, int, float, double, bool or any user-defined object, etc., and variable_list may consist of one or more identifier names separated by commas. Some valid declarations are shown here:
int    i, j, k;
char   c, ch;
float  f, salary;
double d;
The line int i, j, k; both declares and defines the variables i, j and k; which instructs the compiler to create variables named i, j and k of type int.
Variables can be initialized (assigned an initial value) in their declaration. The initializer consists of an equal sign followed by a constant expression as follows:
type variable_name = value;
Some examples are:
extern int d = 3, f = 5;    // declaration of d and f. 
int d = 3, f = 5;           // definition and initializing d and f. 
byte z = 22;                // definition and initializes z. 
char x = 'x';               // the variable x has the value 'x'.
For definition without an initializer: variables with static storage duration are implicitly initialized with NULL (all bytes have the value 0); the initial value of all other variables is undefined.

2).Variable Declaration in C:

A variable declaration provides assurance to the compiler that there is one variable existing with the given type and name so that compiler proceed for further compilation without needing complete detail about the variable. A variable declaration has its meaning at the time of compilation only, compiler needs actual variable declaration at the time of linking of the program.
A variable declaration is useful when you are using multiple files and you define your variable in one of the files which will be available at the time of linking of the program. You will use extern keyword to declare a variable at any place. Though you can declare a variable multiple times in your C program but it can be defined only once in a file, a function or a block of code.

Example

Try following example, where variables have been declared at the top, but they have been defined and initialized inside the main function:
#include <stdio.h>

// Variable declaration:
extern int a, b;
extern int c;
extern float f;

int main ()
{
  /* variable definition: */
  int a, b;
  int c;
  float f;
 
  /* actual initialization */
  a = 10;
  b = 20;
  
  c = a + b;
  printf("value of c : %d \n", c);

  f = 70.0/3.0;
  printf("value of f : %f \n", f);
 
  return 0;
}
When the above code is compiled and executed, it produces the following result:
value of c : 30
value of f : 23.333334
Same concept applies on function declaration where you provide a function name at the time of its declaration and its actual definition can be given anywhere else. For example:

int func();

int main()
{
    
    int i = func();
}


int func()
{
    return 0;
}

Integer And Floating Point in C

Integer 

Following table gives you details about standard integer types with its storage sizes and value ranges:
TypeStorage sizeValue range
char1 byte-128 to 127 or 0 to 255
unsigned char1 byte0 to 255
signed char1 byte-128 to 127
int2 or 4 bytes-32,768 to 32,767 or -2,147,483,648 to 2,147,483,647
unsigned int2 or 4 bytes0 to 65,535 or 0 to 4,294,967,295
short2 bytes-32,768 to 32,767
unsigned short2 bytes0 to 65,535
long4 bytes-2,147,483,648 to 2,147,483,647
unsigned long4 bytes0 to 4,294,967,295
To get the exact size of a type or a variable on a particular platform, you can use the sizeof operator. The expressions sizeof(type) yields the storage size of the object or type in bytes. Following is an example to get the size of int type on any machine:
#include <stdio.h>
#include <limits.h>

int main()
{
   printf("Storage size for int : %d \n", sizeof(int));
   
   return 0;
}
When you compile and execute the above program it produces the following result on Linux:
Storage size for int : 4

Floating-Point 

Following table gives you details about standard floating-point types with storage sizes and value ranges and their precision:
TypeStorage sizeValue rangePrecision
float4 byte1.2E-38 to 3.4E+386 decimal places
double8 byte2.3E-308 to 1.7E+30815 decimal places
long double10 byte3.4E-4932 to 1.1E+493219 decimal places
The header file float.h defines macros that allow you to use these values and other details about the binary representation of real numbers in your programs. Following example will print storage space taken by a float type and its range values:
#include <stdio.h>
#include <float.h>

int main()
{
   printf("Storage size for float : %d \n", sizeof(float));
   printf("Minimum float positive value: %E\n", FLT_MIN );
   printf("Maximum float positive value: %E\n", FLT_MAX );
   printf("Precision value: %d\n", FLT_DIG );
   
   return 0;
}
When you compile and execute the above program, it produces the following result on Linux:
Storage size for float : 4
Minimum float positive value: 1.175494E-38
Maximum float positive value: 3.402823E+38
Precision value: 6

Keywords And White space in C

Keywords

The following list shows the reserved words in C. These reserved words may not be used as constant or variable or any other identifier names.
autoelselongswitch
breakenumregistertypedef
caseexternreturnunion
charfloatshortunsigned
constforsignedvoid
continuegotosizeofvolatile
defaultifstaticwhile
dointstruct_Packed
double   

White space 

A line containing only white space, possibly with a comment, is known as a blank line, and a C compiler totally ignores it.
White space is the term used in C to describe blanks, tabs, newline characters and comments. White space separates one part of a statement from another and enables the compiler to identify where one element in a statement, such as int, ends and the next element begins. Therefore, in the following statement:
int age;
There must be at least one white space character (usually a space) between int and age for the compiler to be able to distinguish them. On the other hand, in the following statement:
fruit = apples + oranges;   // get the total fruit
No white space characters are necessary between fruit and =, or between = and apples, although you are free to include some if you wish for readability purpose.